// Set up the image files to be used.
var theVisuals = new Array() // do not change this
// To add more image files, continue with the
// pattern below, adding to the array.

theVisuals[0] = 'http://www.webengine.be/Media/toplogo_v3/top_logo_001.gif'
theVisuals[1] = 'http://www.webengine.be/Media/toplogo_v3/top_logo_002.gif'
theVisuals[2] = 'http://www.webengine.be/Media/toplogo_v3/top_logo_003.gif'
theVisuals[3] = 'http://www.webengine.be/Media/toplogo_v3/top_logo_004.gif'
theVisuals[4] = 'http://www.webengine.be/Media/toplogo_v3/top_logo_005.gif'

var j = 0
var p = theVisuals.length;
var preBuffer = new Array()
for (i = 0; i < p; i++){
   preBuffer[i] = new Image()
   preBuffer[i].src = theVisuals[i]
}
var whichImage = Math.round(Math.random()*(p-1));
function showVisual(){
	document.write('<img src="'+theVisuals[whichImage]+'" WIDTH="760" HEIGHT="79" BORDER="0">');
}